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Sudoku Time - Playdate
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Devlog
New Challenge Mode
December 29, 2024
by
JP Guevara
#playdate, #sudoku
I am working on a new Challenge Mode for Sudoku Time. In this mode, players will fail the level after making 3 mistakes. This introduces a higher level of difficulty for those who enjoy more precise a...
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Sudoku Time v1.2.1 - New Update Available
December 16, 2024
by
JP Guevara
Sudoku Time has been updated to version 1.2.1 , introducing new features and fixing a key issue to improve gameplay. What’s New Crank Controls Added Use the Playdate’s crank to navigate numbers, o...
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Why Doesn’t Sudoku Time Use the Crank?
December 05, 2024
by
JP Guevara
Hey Playdate fans, I’ve been asked: Why doesn’t Sudoku Time use the Playdate’s crank? Short answer: It didn’t enhance the gameplay. I tried integrating the crank for grid navigation, but it fe...
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The Challenges of Designing for the Playdate
November 23, 2024
by
JP Guevara
Hello everyone, One of the toughest parts of developing Sudoku Time was balancing features and graphics with the Playdate’s technical limitations while ensuring the game was still enjoyable. The Pla...
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What’s Next for Sudoku Time?
November 22, 2024
by
JP Guevara
Hello everyone, Thank you so much for your interest and support for this game! Over the past few months, I worked on Sudoku Time with two goals in mind: creating a small game I could enjoy during shor...
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Added demo
October 30, 2024
by
JP Guevara
Added a demo build where you can play the level 1 for each difficulty...
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Sudoku Time is Released!
October 30, 2024
by
JP Guevara
Sudoku Time is Released! I’m thrilled—and a bit nervous—to announce that Sudoku Time is now available on itch.io! As my first game for the Playdate, I’ve poured my heart into creating a calmin...
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