Why Doesn’t Sudoku Time Use the Crank?


Hey Playdate fans,

I’ve been asked:

Why doesn’t Sudoku Time use the Playdate’s crank?

Short answer: It didn’t enhance the gameplay.

I tried integrating the crank for grid navigation, but it felt clunky. Since your hands are already on the D-pad and buttons, reaching for the crank interrupted the flow.

I didn’t want to include it just for the sake of it. My goal is a smooth Sudoku experience on the Playdate.

Maybe in the future, I’ll find a natural way to incorporate the crank. Until then, thanks for understanding, and I welcome any feedback on the game!

Files

SudokuTime-DEMO.pdx.zip 3.9 MB
Oct 30, 2024

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